AI Insights · Timothy · April 2025
Top Snake Games Performance in Belarus Q1 2025
Explore the performance trends of the top snake games on a unified platform in Belarus during Q1 2025, highlighting downloads, revenue, and active users.
In the first quarter of 2025, the top snake games in Belarus showcased varied performance metrics on a unified platform, as reported by Sensor Tower. Here's a closer look at how these games fared in terms of weekly downloads, revenue, and active users.
SSSnaker from HABBY saw its weekly revenue fluctuate, starting at $106 and ending the quarter at $110. The game had a modest number of downloads, peaking at 14 in the week of January 20. Active users were relatively stable, with a slight increase from 4.9K to 5.1K by the end of March.
Snake Clash! by Supercent, Inc. experienced a peak in weekly revenue at $65 in March, while downloads hit a high of 5.2K in late March. However, active users saw a decline from 18.2K to 10.5K over the quarter.
Snake.io - Fun Online Snake from Kooapps maintained steady downloads throughout the quarter, reaching up to 5.2K. Revenue was intermittent, with a notable increase to $13 in mid-March. Active users grew significantly from 34.7K to 54.5K by the end of March.
Snake Rivals - io Snakes Games by Supersolid Ltd had minimal revenue, with a small peak of $14 at the end of March. Downloads were sporadic, peaking at 289 in early January. Active users decreased from 416 to 220 over the quarter.
Epic Snake Skirmish Battle 3D had minimal activity, with a peak of 21 downloads at the start of January and revenue only recorded once at $10.
This data from Sensor Tower illustrates the diverse trends among the top snake games in Belarus, providing insights into their market performance. For more detailed analytics, Sensor Tower offers comprehensive reports on these and other apps.